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Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Kilvar lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Bonds: Rich, Attractive, Job, Family, Slave. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Kilvar Holderhek, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 17 (+3)8 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1800 sp.


Social Check DCs


Qemuel Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports brown clothing, slightly heavier than average wear. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Qemuel was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Qemuel Madness, Male Tiefling Adept 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Morgran Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. He wears a top hat to hide his balding. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Morgran Fallack, Male Dwarf Expert 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with grey socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to cover his moderate length black fur. His eyes are blue and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 3 years old his parents immigrated from the south. His childhood dream was to be a Shipwright, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Passionate. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Leaf On the Water, Male Tabaxi Adept 11
Medium (5'2") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Medicine +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2800 gp. Gold and ruby ring (6000 gp).


Social Check DCs


Pirithin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears red trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His brown hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Pirithin was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pirithin High-hill, Male Halfling Cleric 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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