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Advanced [show]


Ozyman Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a grey broad hat and grey clothes. He is tall, broad shouldered and powerfully built. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Ozyman hails from a village terrorized by goblins. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Adventurer, Rich. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Ozyman Wiseacre, Male Halfling Druid 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Modean Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his red hair. His fierce white eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He now spends his time doing works of charity.

Motivation: A deep hatred of giants; and revenge

Ideals: Optimist, Philantrophist. Bonds: Attractive, Slave, Enemies. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Modean Charity, Male Tiefling Aristocrat 3
Medium (5'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Chalcedony (40 gp). Violet garnet (200 gp). Red spinel (80 gp).


Social Check DCs


Roger Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is greying and his face has many wrinkles. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Roger studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Roger Floshem, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 18 (+4)18 (+4)
Skills Insight +7, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1 Superior lock.


Social Check DCs


Eberk Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length golden hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Merchant in town.

History: Eberk lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Eberk Battlehammer, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. 1 Everburning torch.


Social Check DCs


Pikar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Scribe. His head has been shaved. He has several tiny jet earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Scribe business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He struck the Scribe job and began his own company from there.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Rich, Religious, Job. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Pikar Jamjar, Male Halfling Fighter 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Red spinel (160 gp). 1 Banded mail.


Social Check DCs

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