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Advanced [show]


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor, and carries sickles. His crest is gold, silky, and of moderate length. His skin is flawless and his red eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Addict, Lazy. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1200 gp. Pink pearl (130 gp). Carnelian (30 gp). Amber (130 gp). Hematite (14 gp). Red spinel (130 gp). Rich purple corundum (500 gp). Chalcedony (30 gp). Blue sapphire (500 gp).


Social Check DCs


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue cloak and cross-gartered tan stockings, and is pretty ugly. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Krimmon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Immigrant, Rich. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Krimmon Wildheart, Male Halfling Fighter 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 6000 sp. Star ruby (1400 gp).


Social Check DCs


Nadarr Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear, and he perpetually has his spear ready. His silver crest is matted, messy, and big. He has a dull look in his red eyes.

Personality: He has always had a great fascination with Dragonborn culture. He plays an instrument quite well.

History: He comes from a rich western family. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He is greedy.

Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Nadarr Vangdondalor, Male Dragonborn Rogue 14
Medium (6'6") Dragonborn, Lawful Good (CR 14)
Armor Class 9
Hit Points 93 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Deception +7, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0

Possessions: 1200 pp. Blue sapphire (1300 gp). Lapis lazuli (16 gp). Violet garnet (900 gp). Violet garnet (900 gp). Pink pearl (120 gp). Tourmaline (120 gp). Jade (120 gp). Carnelian (40 gp). Chalcedony (40 gp). Alexandrite (900 gp). Alexandrite (900 gp).


Social Check DCs


Mogg Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His long red hair is drawn into a two foot long braid. His green eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Roofer. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Dyer, who enjoyed hunting, Mogg was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Mogg Churchill, Male Half-Orc Commoner 4
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean tan cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Cockaby was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Military, Enemies. Occupation: Priest

Voice: Stutters

Attributes [hide]

Cockaby Tarkelby, Male Gnome Wizard 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 20000 cp.


Social Check DCs

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