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Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears tight fighting clothing, which leaves very little to the imagination. He has styled his orange fur well, parting it to the left. He has a dull look in his yellow eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Spear In the Wind, Male Tabaxi Paladin 6
Medium (5'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 14
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 80 pp. Azurite (11 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Aramil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His long black hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Xistsrith, Male Elf Aristocrat 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)18 (+4) 15 (+2)9 (-1)
Skills Nature +6, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is styled in orderly dreadlocks. His eyes are amber and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrik Holderhek, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)13 (+1) 13 (+1)16 (+3)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Koth Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Depressed. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Koth Hadlee, Male Half-Orc Wizard 3
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Morkral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He has all his life been fascinated with writing.

History: Morkral hails from a village terrorized by dire rats. He moved from fad to fad and when he turned 15 he discovered writing. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Morkral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Enemies. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Morkral Rubyeye, Male Dwarf Bard 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 1000 cp. Rhodochrosite (10 gp).


Social Check DCs

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