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Advanced [show]


Gardain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" western man, he wears just a white suit. He wears a colorful flower in his white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gardain is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Gardain Burrowfound, Male Dwarf Warlock 10
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 84 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)9 (-1) 11 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Citrine (30 gp). Deep blue spinel (500 gp). Sard (30 gp). Violet garnet (500 gp). Moss agate (13 gp). Rich purple corundum (1000 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a custom-built plate barding that's adorned with black lining and desert motifs. His clothes are grease stained in places. His brown hair is kept up in a ponytail inside a broad hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fenriz took refuge in the large cave and found the beat up greatsword and armor he uses now. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Bonds: Poor, Immigrant, Nature, Religious. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Fenriz Obscure, Male Tiefling Warlock 7
Medium (6'0") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 11000 sp. White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He has a slight overbite and is overall scrawny. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Philantrophist, Fighting. Bonds: Rich, Slave. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Caeldrim Amakiir, Male Elf Barbarian 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hobart Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Interpreter, and is pretty ugly. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the south to a Interpreter, Hobart learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Hobart Brightmoon, Male Halfling Fighter 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Blue quartz (6 gp). Eye agate (6 gp). Chrysoberyl (120 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has silver hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Whurbin embodies much of what other species detest in the Dwarves. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Whurbin and his spouse have recently divorced.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Whurbin Trollbleeder, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 108 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Insight +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: Cloth of gold vestments (90 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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