Thoradin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a habit of throwing himself into exceedingly dangerous situations.
History: Thoradin was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered painting. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Alvyn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown, dusty cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the south to a Assassin, Alvyn learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 100 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2200 gp.
Fonkin Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.
History: He got into the Bellfounder business at a young age. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Fargas Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He sports a long blonde beard, and similarly colored long hair. His eyes are a pleasant gray.
Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Fargas was born on a far southern mountains where he grew up under the tutelage of his father, an expert Armorer. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item.
Harvest Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His black fur is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Artistic, Gifted. Bonds: Attractive. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Obsidian (4 gp). Chrysoprase (20 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
