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Advanced [show]


Ahrim Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. He has done his best to style his white hair to look like a famous performer. His eyes are silver and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Ahrim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Ahrim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Ahrim Loyalty, Male Tiefling Rogue 9
Medium (5'6") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 72 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Raam Anger, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a brown suit. His brown hair is long and unkept. This black eyed easterner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Nature, Has a crush, Adventurer. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Raam Anger, Male Tiefling Monk 10
Medium (6'2") Tiefling, Chaotic Good (CR 10)
Armor Class 9
Hit Points 91 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)12 (+1) 16 (+3)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Mordai Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blue hair is drawn into a tight pony tail with a butterfly scrunchie. His red eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Shy, Depressed, PTSD. Bonds: Rich, Military, Slave. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Mordai Charm, Male Tiefling Monk 2
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krimmon Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered flail and tarnished scythe as well. He wears his hair in dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Assassin, who enjoyed hunting, Krimmon was taken on many hunting expeditions. Krimmon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Poor, Nature. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Krimmon Bigheart, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills History +3
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. Lapis lazuli (14 gp). Alexandrite (300 gp). Malachite (14 gp). 1 Disguise kit.


Social Check DCs


Nithther Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Apothecary. His gold crest is lengthy and is close to two feet long. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Nithther is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Apothecary, Nithther learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He then took over the family business and is one of the better Apothecary for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Nithther Delmirev, Male Dragonborn Barbarian 6
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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