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Advanced [show]


Theren Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Born to a Priest, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Theren and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Theren Ariessus, Male Elf Aristocrat 8
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp. Malachite (10 gp). Smoky quartz (40 gp). White pearl (130 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Raer Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, blue cloak. He has shaved his head bald. He is baby faced.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: He was born in the north, but his parents moved at a very young age to the south. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and to reunite with his old friends

Ideals: Artistic. Flaws: Hedonist, Racist. Bonds: Immigrant, Adventurer, Family. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Raer Wasanthi, Male Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Athletics +2, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. Amber (120 gp). Black pearl (400 gp). Moonstone (60 gp). 1 Crowbar.


Social Check DCs


Oppleby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He sports a long silver beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oppleby grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oppleby. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Bonds: Slave, Job, Criminal record, Rich, Immigrant. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Oppleby Horcusporcus, Male Gnome Ranger 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Travok Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His golden hair is cut short. He is baby faced.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Travok Battlehammer, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Nirgel Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He wears his red hair up. His skin is flawless and his black eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Nirgel Rapture, Male Tiefling Aristocrat 12
Medium (6'0") Tiefling, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Auran
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +3

Possessions: 100 pp. Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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