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Advanced [show]


Norman Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Disciplined, Persistence. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Norman Gresham, Male Human Aristocrat 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 18 (+4)17 (+3)
Skills Investigation +5, Medicine +8
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3000 gp. Rock crystal (40 gp). Rich purple corundum (1100 gp). Bloodstone (40 gp). Jasper (40 gp). Silver pearl (160 gp). Deep blue spinel (400 gp). Eye agate (15 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing tan shirts, loose pants, and blazers most of the time and is in decent physical shape. His white hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast plains. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his dancing dream.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Criminal record, Nature. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Nalral Foamtankard, Male Dwarf Rogue 3
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Brottor Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is still thick. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Brottor took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur, Gifted. Bonds: Guardian, In love. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Brottor Holderhek, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Halimath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries sickles. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Fighting, Optimist. Bonds: In love, Rich, Adventurer, Job. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Halimath Siannodel, Male Elf Druid 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Pikar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is singed and shortened. He has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Insomniac, Shy. Bonds: Religious. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Pikar Whispermouse, Male Halfling Druid 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp.


Social Check DCs

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