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Advanced [show]


Ulblyn Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: Ulblyn was born the youngest of three triplets. His necromantic abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Joker, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Ulblyn Leagallow, Male Halfling Rogue 8
Small (2'10") Halfling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 52 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown small hat and brown clothes, and is pretty ugly. His long silver hair reaches down to his waist. He has a tattooed face.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Arannis lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Baker.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend

Flaws: Ugly, Insane. Bonds: Rich, Family, Job, Adventurer. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Arannis Casilltenirra, Male Elf Adept 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)8 (-1) 16 (+3)17 (+3)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Aust Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor, and carries sickles. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Aust grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Disease, Lazy, Shy, Fearful. Bonds: Adventurer. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Aust Mystralath, Male Elf Bard 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 11000 cp. 1 Masterwork Common Melee.


Social Check DCs


Bilbron Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair, when down, is lengthy. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: He was born several months after his father was called into army service. Bilbron liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Bilbron Sympony, Male Gnome Fighter 8
Small (3'5") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 93 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)10 (+0) 16 (+3)16 (+3)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 100 pp. Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright brown suits and hats. He keeps his golden hair in a flapper bob. He has gleaming, smiling gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gardain took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Fearful, Shy, Impulsive. Bonds: Nature. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Gardain Torunn, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)15 (+2) 12 (+1)8 (-1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Golden pearl (160 gp). Onyx (80 gp). Rhodochrosite (7 gp). Rock crystal (80 gp). Fire opal (1300 gp). Onyx (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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