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NPC Generator

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Advanced [show]


Cory Berkeley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Cory studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Cory Berkeley, Male Human Expert 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leucis Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He carries a battered glaive and tarnished whip as well. His blue hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Crown-heir, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Passionate. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Leucis Music, Male Tiefling Commoner 6
Medium (6'4") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)15 (+2) 13 (+1)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cimer Fear, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is thinning but still full. His black eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the east, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Carpenter like his father before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Cimer Fear, Male Tiefling Cleric 3
Medium (6'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Amber (160 gp). Amber (160 gp).


Social Check DCs


Flame Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His beige fur is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Flame is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Justice. Bonds: Adventurer, Nature, Rich, Religious. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Flame Wing, Male Tabaxi Ranger 4
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Fargrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Fargrim studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Unemployed soon after.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and to be a jeweler again

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Fargrim Burrowfound, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 95 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)12 (+1) 18 (+4)12 (+1)
Skills Animal Handling +8, History +5
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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