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Advanced [show]


Umpen Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. He has a penchant for wearing a ring with an oversized emerald on his right hand. His silver hair is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Navigator, Umpen learned a great deal about his father's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He then took over the family business and is one of the better Navigator for hire.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Bonds: Rich, Attractive, Job, Criminal record, Family. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Umpen Offund, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 20 (+5)14 (+2) 13 (+1)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Zircon (80 gp). Chrysoprase (80 gp). Star ruby (1000 gp).


Social Check DCs


Thorpe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He wears his golden hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Thorpe was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Addict, Secretive. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Thorpe Greenbottle, Male Halfling Cleric 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (110 gp). Solid gold idol (400 gp).


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his longsword. He is portly but not overly obese. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Bonds: Family, Slave. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Carrie Ariessus, Male Elf Expert 4
Medium (4'7") Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bathin Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears green trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has white hair. His black eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Bathin Ennui, Male Tiefling Commoner 17
Medium (5'11") Tiefling, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 80 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)18 (+4) 13 (+1)12 (+1)
Skills Arcana +10, Deception +7
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Celestial, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 7000 gp. Alexandrite (400 gp). Zircon (40 gp). Iolite (40 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Carnelian (40 gp). Eye agate (5 gp). Freshwater pearl (5 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oloric Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His brown hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: Oloric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Oloric Caebrek, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp.


Social Check DCs

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