Gale Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Spy. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His fur is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A deeply religious man he believes everything happens for a reason. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the west, but his parents moved at a very young age to the north. He worked as a nervous Spy and found it very stressful. He now owns his own business.
Motivation: He is unsatisfied with his job; and to be a adventurer again
Flaws: Ugly. Bonds: Job, Religious, Criminal record, Immigrant. Occupation: Spy
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 13)
Armor Class 11
Hit Points 94 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +3
Possessions: 500 pp. 1 Minor magic item.
Galinndan Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a hunchback. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Marry his brother to traveling adventurers; and he wants revenge against dire rats
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Dimble Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by beers. His hair is silver and curly. His eyes are gray and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Criminal record, Immigrant. Occupation: Banker
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Eiravel Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a green vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.
History: The child of a Shipwright, who enjoyed hunting, Eiravel was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature, Adventurer. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.
Modean Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He is bristling with hidden weapons, mostly clubs and maces. His blue hair is still thick. He has a dull look in his white eyes.
Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. He moved out north to avoid the crime he committed. He used his abilities to travel the world and help people.
Motivation: He is content; and to end his boredom
Ideals: Logical, Philantrophist. Flaws: Insane, Mundane. Bonds: Criminal record, Nature. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1900 sp.
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