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Advanced [show]


Roondar Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His golden hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes peer out from beneath his deerstalker black hat.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Debt. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Roondar Bafflestone, Male Gnome Rogue 9
Small (3'2") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a yellow suit, pastel shirt, and black tie, marred by beers. His white hair is cut jaggedly and amateurishly. His brown eyes peer out from beneath his Stetson yellow hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Gimurt grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and to be a stableman again

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Gimurt Brawnanvil, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Koeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and he perpetually has his mace ready. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Koeth hails from a village terrorized by giants. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Koeth's homeland. Koeth decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Optimist. Bonds: Enemies, Immigrant, Adventurer. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Koeth Iranapha, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork manacles.


Social Check DCs


Aramil Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right leg appears badly burned and disfigured. His long blonde hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: Aramil lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Hedonist. Bonds: Family. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Aramil Caphaxath, Male Elf Druid 4
Medium (4'11") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Just what you see.


Social Check DCs


Qemuel Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He is portly but not overly obese. His hair is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with writing.

History: When he was but 4 years old his parents immigrated from the east. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Qemuel Quest, Male Tiefling Rogue 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs

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