Pelt Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears pastel cloth garments or leather armor. His gray fur is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Pelt enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Pelt and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable
Flaws: Antagonistic, Hedonist. Bonds: Poor, Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp. Red garnet (70 gp). Bloodstone (40 gp). Hematite (11 gp). Blue quartz (11 gp). Iolite (40 gp). Carnelian (40 gp). Rose (40 gp). Jade (70 gp). Alexandrite (1100 gp). Obsidian (11 gp).
Olgoth Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He prefers to wear flannel. He wears a top hat to cover his moderate length auburn hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Olgoth was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To prove his worth to the world; and doesn't want to be a blacksmith and was forced into it by his family
Flaws: Impulsive. Bonds: Attractive, Family, Poor. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
Simon Kendall, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear grey clothing when he does not wear armor. His white hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Athletic. Flaws: Ugly, Mundane, Depressed. Bonds: Religious, Poor. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 20 gp.
Roondar Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has wavy auburn hair. His amber unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich southern family. Cursed with a spirit at a very young age, Roondar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and money/treasure
Ideals: Justice. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Lewis Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His chestnut hair is greasy and uncared for. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 sp. Jet (50 gp). Sardonyx (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
