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Mozikth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. He has brass crest. His eyes, though not visible through his cowl, are red.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic, PTSD. Bonds: Nature. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Mozikth Qyxpahrgh, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1000 gp. Red-brown spinel (130 gp). Red-brown spinel (130 gp). Azurite (4 gp). Amethyst (130 gp).


Social Check DCs


Aust Nailo, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear white tank tops with blue pants. His hair is blonde and curly. His amber eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Aust grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aust took refuge in the large cave and found the beat up sword and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Nature. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Aust Nailo, Male Elf Ranger 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2100 sp. Violet garnet (300 gp). Iolite (30 gp).


Social Check DCs


Theriatis Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple green robe with pastel stripes complete with hood. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the east. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Opinionated. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Theriatis Remein, Male Half-Elf Rogue 11
Medium (5'7") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills History +7, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 23000 sp.


Social Check DCs


Alston Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of warhammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Gnome supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Gnomish compassion.

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Religious. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alston Musgraben, Male Gnome Monk 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)10 (+0) 17 (+3)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Nicor Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his chestnut hair in a pixie cut. His eyes are gold and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nicor took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Depressed. Bonds: Nature. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Nicor Hope, Male Tiefling Paladin 8
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Pink pearl (60 gp). Violet garnet (1600 gp). Clear bright green emerald (2000 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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