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Advanced [show]


Nuraval Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Nuraval took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Gifted, Persistence. Flaws: Secretive. Bonds: Poor, Enemies. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Nuraval Loderr, Male Dwarf Bard 11
Medium (4'0") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 89 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)11 (+0) 12 (+1)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 270 pp. Smoky quartz (80 gp). Peridot (80 gp). Jasper (80 gp). Chalcedony (80 gp). Rose (80 gp). Onyx (80 gp).


Social Check DCs


Beiro Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing colorful clothing, dressed as a Merchant. He has a white handlebar mustache and slicked back white hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Beiro was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He struck the Merchant job and began his own company from there.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Beiro Ofandrus, Male Half-Elf Bard 9
Medium (5'8") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: Violet garnet (500 gp). Red-brown spinel (40 gp). Red spinel (40 gp). Malachite (8 gp). Black pearl (500 gp). Rich purple corundum (1000 gp). Chrysoprase (50 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He has wavy silver hair. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Courier father left him crippled. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Hedonist, Disease. Bonds: Criminal record, Rich. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Valafar Turmoil, Male Tiefling Cleric 5
Medium (6'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Druidic, Goblin, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 6000 sp.


Social Check DCs


Amnon Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He wears a green vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a hammer. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Amnon grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Racist, Addict. Bonds: Adventurer, Slave. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Amnon Ecstasy, Male Tiefling Ranger 5
Medium (5'0") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)19 (+4) 18 (+4)13 (+1)
Skills History +7, Perception +7
Senses Passive Perception 17
Languages Common, Aquan, Goblin, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 5000 sp.


Social Check DCs


Hamil Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Hamil was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against illithids; and expand his business

Ideals: Persistence. Bonds: Job, Rich, Enemies. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Hamil Porridgepot, Male Halfling Commoner 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Athletics +5, History +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +6

Possessions: 1000 gp.


Social Check DCs

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