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Advanced [show]


Tricking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: Tricking was born the youngest of three triplets. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies, Adventurer. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Tricking Of Snakes, Male Tabaxi Paladin 12
Medium (6'7") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 102 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Fiery yellow corundum (1000 gp). Obsidian (14 gp). Zircon (50 gp). Moss agate (14 gp). Blue quartz (14 gp). Tourmaline (150 gp). Golden yellow topaz (400 gp). Blue quartz (14 gp). Deep blue spinel (400 gp).


Social Check DCs


Názkûga Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown tunic with white highlights, and long blue pants that bunch up around his shoes. He keeps his long auburn hair kept up in a rat tail. His amber eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Crown-heir, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants his loneliness to end; and he has a crush on the local crown-heir

Flaws: Antagonistic. Bonds: Poor, Religious, Job, Has a crush. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Názkûga Carlisle, Male Half-Orc Sorcerer 12
Medium (6'8") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 36 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)7 (-2) 11 (+0)11 (+0)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Red spinel (80 gp). Fire opal (800 gp). Black opal (800 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Abad Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white cloak and cross-gartered pastel stockings. His hair is blue and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Insane, Shy. Bonds: Immigrant, Adventurer, Rich. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Abad Sanctuary, Male Tiefling Paladin 11
Medium (5'4") Tiefling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 18 (+4)13 (+1)
Skills Animal Handling +8, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 2400 gp. An abacus with copper, silver and gold markers (180 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears tattered old clothes. His clothes are grease stained in places. His golden hair is unkempt and raggedy. His thin eyebrows rest above his beady amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.

History: He was born in the south, but his parents moved at a very young age to the west. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Namfoodle Folkor, Male Gnome Wizard 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tod Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears baggy brown pantaloons and a red scarf. He has a hunchback. His blonde hair, when down, is lengthy. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Tod was born in the north. At a young age he loved to build and create. In his 18th year, his parents were killed by a goblins raid, leaving Tod alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and someone believes him a fraud

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Tod Kettlewhistle, Male Halfling Ranger 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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