Ahvain Floshem, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Ahvain was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Ahvain never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Joker, Optimist. Bonds: Rich, Attractive, In love. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic, Ignan, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. Iolite (80 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp).
Dabbledob Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a grey and black handkerchief worn on his right side. He sports a flattop hair cut. He has gleaming, smiling green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Dabbledob grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Knight
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 2000 cp.
Theodoric Bentley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey coat over a blue low-cut shirt, and a feathered hat upon his head, and is pretty ugly. His white hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He has had some formal painting training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp.
Gell Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a faded coat and loose pants complete with wide-brimmed hat. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his chestnut hair. He has gleaming, smiling gray eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. He worked as a nervous Architect and found it very stressful. He then took over the family business and is one of the better Architect for hire.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Entrepeneur. Bonds: Slave, Attractive, Job, Nature. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (5 gp). Jet (150 gp).
Vanuath Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears brown leather gloves, a brown jacket, and tight pants. He wears his brown hair up. He wears a mask on his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.
History: Born in the south to a Spy, Vanuath learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Nature, Has a crush. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 66 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +7
Possessions: 4000 gp. A necklace of small pink pearls (6000 gp). Silver ewer (50 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (600 gp). Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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