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NPC Generator

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Advanced [show]


Hobart Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has shaved his head bald. His eyes are a pleasant green.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bookbinder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting. Flaws: Forgetful, Disease. Bonds: Enemies. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Hobart Underfoot, Male Halfling Wizard 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 35 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 300 gp. Rose (70 gp). Black pearl (800 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Carrie Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly greatswords and scythes. His black hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Bonds: Criminal record, Enemies, Rich, Immigrant. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Carrie Iranapha, Male Elf Expert 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 30 gp. 1 Good lock.


Social Check DCs


Brottor Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Brottor was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Bonds: Poor, Adventurer, Religious. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Brottor Hammerstone, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Harbek Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown cloak and cross-gartered yellow stockings. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. Through the years after Harbek was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Harbek's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Harbek Caebrek, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 18 (+4)12 (+1)
Skills Insight +6, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Abyssal, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp. Golden pearl (110 gp).


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His white crest is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady red eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better trade route.

Motivation: He's in love; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Warrior 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)8 (-1) 8 (-1)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs

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