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Advanced [show]


Immeral Amastacia, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His long auburn hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He has worked as a Glassblower like his mother before him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Nature. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Immeral Amastacia, Male Elf Warlock 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp.


Social Check DCs


Gimurt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue tunic with green highlights, and long black pants that bunch up around his shoes. His auburn hair is slicked back into a classic pompadour. He has hazel eyes and a blue hat with a green feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gimurt was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To unite with his sister; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Shy, Impulsive, Greedy. Bonds: Family, Adventurer. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Gimurt Deepdelver, Male Dwarf Monk 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 126 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 21 (+5)15 (+2) 12 (+1)10 (+0)
Skills Nature +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: Blue quartz (4 gp). Golden yellow topaz (1000 gp). Brown-green garnet (80 gp). Deep blue spinel (1000 gp). Brown-green garnet (80 gp). Aquamarine (1000 gp). Red-brown spinel (80 gp). Aquamarine (1000 gp).


Social Check DCs


Baradad Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red crest is greasy and uncared for. His red unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Baradad Qyxpahrgh, Male Dragonborn Cleric 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 gp. 3 Antitoxin.


Social Check DCs


Harvest Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His fur is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also has developed a complete distrust of the Stableman profession.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He became a Locksmith soon after.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Insomniac, Greedy. Bonds: Job, Immigrant, Slave. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Harvest Mirror, Male Tabaxi Wizard 10
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1900 gp.


Social Check DCs


Erky Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He wears a colorful flower in his auburn hair. His violet eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Erky lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Erky Glittergem, Male Gnome Paladin 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs

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