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Advanced [show]


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with black colored cloaks and clothing. His fur is greying and his face has many wrinkles. His eyes are amber and beady.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and tabaxi compassion

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Slave, Rich. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aura Shore, Male Tabaxi Monk 8
Medium (6'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)18 (+4) 15 (+2)18 (+4)
Skills Arcana +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and violet workpants. His shirt is grey, and he wears a heavy violet leather apron most of the time. He has done his best to style his red hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Pirithin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east. When Pirithin reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Disease, Depressed. Bonds: Military, Immigrant. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Pirithin Brightmoon, Male Halfling Monk 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Flaws: Ugly, Disease, Cynical, Impulsive. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Guy Sutton, Male Human Expert 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Mozfel Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His white hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Mozfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Attractive, Mentor, Religious. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Mozfel Brixton, Male Half-Orc Fighter 14
Medium (5'3") Half-Orc, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 78 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills History +5, Medicine +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4

Possessions: 300 pp. Golden yellow topaz (1100 gp). Blue quartz (4 gp). Deep green spinel (80 gp). Alexandrite (1100 gp). Malachite (4 gp). Onyx (40 gp). Coral (80 gp). Alexandrite (1100 gp). Bloodstone (40 gp). Blue diamond (5000 gp). Deep green spinel (80 gp). Pink pearl (80 gp). Alexandrite (1100 gp).


Social Check DCs


Gerard Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair and beard is wavy and long. He is baby faced.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west to a Junk Dealer, Gerard learned a great deal about his mother's area of expertise. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in shortbow use. He has worked as a Junk Dealer like his mother before him.

Motivation: Expand his business; and he feels kind of lost in life

Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Gerard Shelby, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 16 (+3)17 (+3)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 200 sp. 1 Small steel mirror.


Social Check DCs

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