Cory Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Slave, Adventurer. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 60 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2
Possessions: 200 gp.
Raer Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin black vertical stripes and grey pants. He is physically well-built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Ideals: Persistence. Flaws: Disease, Shy. Bonds: Immigrant, Rich. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 20 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morg Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tight fitting white shirt and pants. His hair, while still mostly golden, has prominent grey streaks. His violet unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Morg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his mother was called into army service. Morg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and many goblins want him driven away
Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Military, Nature. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Erias Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is unkempt and raggedy. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and many drow want him driven away
Ideals: Entrepeneur, Joker, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Golden yellow topaz (1300 gp). Malachite (13 gp). Black pearl (1300 gp). Pink pearl (110 gp). Alexandrite (1300 gp). Canary diamond (7000 gp). Zircon (70 gp). Black pearl (1300 gp). Hematite (13 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dworic Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has no hair. His thin eyebrows rest above his beady amber eyes.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 8 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 260 gp.
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