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NPC Generator

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Advanced [show]


Moon In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his long cinnamon fur kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: Moon is depressed about a lot of things. He tends to be a nihilist. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help

Flaws: Depressed. Bonds: Rich, Criminal record, Immigrant, Job. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Moon In the Storm, Male Tabaxi Monk 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)18 (+4) 17 (+3)12 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Draconic, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 500 gp.


Social Check DCs


Suhnae Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing a long, yellow cloak. He has a hunchback. His black hair is styled in orderly dreadlocks. He has gleaming, smiling violet eyes.

Personality: Calm and collected, he is a well trained Roofer. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Priest, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Roofer job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Flaws: Ugly, PTSD. Bonds: Job, Adventurer, Poor, Family. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Suhnae Osav, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean tan cloak covering his clean studded leather. His rusty crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Pijjirik was born on a far northern island where he grew up under the tutelage of his father, an expert Dyer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Immigrant. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Pijjirik Baharoosh, Male Dragonborn Monk 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Enialis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with feathered hat. His chestnut hair is thinning but still full. His eyes are blue and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Enialis was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Enialis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Enialis Tiltathana, Male Elf Commoner 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Hubert Blankley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He dresses in black turtlenecks beneath a brown coat with grey slacks, and his gloved hand is found clutching a trident. His brown hair is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's attracted to the pc

Ideals: Philantrophist. Bonds: Criminal record, Rich, Has a crush. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Hubert Blankley, Male Human Commoner 8
Medium (5'11") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)18 (+4) 14 (+2)9 (-1)
Skills Athletics +3, Investigation +7
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Druidic, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +7

Possessions: 1200 gp.


Social Check DCs

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