Dean Addington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His golden hair is cut short. He has amber eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 3 years old his parents immigrated from the east. He worked as a nervous Fortune-teller and found it very stressful. He now owns his own business.
Motivation: Expand his business.
Ideals: Disciplined, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Ghaliver Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of magic on his torso. He carries with him a set of scythes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is lengthy. He has amber eyes and a black hat with a pastel feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to travel the world and help people.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting, Philantrophist. Flaws: Sensitive. Bonds: Poor, Family. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Moonstone (50 gp). Eye agate (4 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.
Emerald Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His fur is beige, silky, and of moderate length. He has a dull look in his green eyes.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: To be a Soapmaker again.
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Job, Mentor. Occupation: Seamstress
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Pirithin Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his shortspear always slung over his shoulder. His blonde hair is matted, messy, and big. His eyes are green.
Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.
History: He got into the Architect business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Architect like his father before him.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and find a way to reverse the transformation of his brother
Flaws: Ugly, Hedonist, Addict. Bonds: Job, Family. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp. 1 Masterwork Common Melee.
Hugh Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered rapier and tarnished shield as well. He has a black handlebar mustache and slicked back black hair. This brown eyed easterner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Joker. Flaws: Impulsive, Fearful. Bonds: Poor. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. Brown-green garnet (120 gp). Peridot (80 gp). Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
