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Advanced [show]


Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His auburn hair is lengthy and is close to two feet long. His eyes are likewise green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born in the north. Cursed with vampirism at a very young age, Gilthur has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Disease. Bonds: Criminal record, Immigrant, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Gilthur Glanhig, Male Dwarf Cleric 7
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 66 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. Red-brown spinel (70 gp). Hematite (14 gp).


Social Check DCs


Seven Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop fur cut. His eyes, though not visible through his cowl, are blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Seven Of Ebony, Male Tabaxi Adept 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 16 (+3)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Rael Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, his parents were killed by a orcs raid, leaving Rael alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Philantrophist. Bonds: Enemies, Military. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Rael Teinithra, Male Elf Fighter 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thorin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his tan robe and has his sickle always slung over his shoulder. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Thorin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Flaws: Selfish, Shy. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Thorin Battlehammer, Male Dwarf Expert 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 17 (+3)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red cloak and cross-gartered tan stockings. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Mercenary business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mercenary soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Glim Murnig, Male Gnome Adept 6
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp.


Social Check DCs

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