Warryn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white cloak and cross-gartered black stockings. He is bald on top and has large auburn tufts of hair around his ears. His brown unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Shepherd, Warryn learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: To be a Actor again; and wants to open a new tavern
Ideals: Joker, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 20 (+5) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Orryn Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized tan coat and is in decent physical shape. With bright golden hair and a scraggly beard. His ears are large.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born in the north. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of orcs; and gnomish compassion
Flaws: Ugly, Racist. Bonds: Enemies, Immigrant. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Amethyst (100 gp). Deep green spinel (100 gp). 4 Holy water.
Gilthur Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. He wears his brown hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Priest job and began his own company from there.
Motivation: Wants to open a new tavern; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Artistic. Bonds: Adventurer, Attractive, Job, Nature. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cressel Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in earthy colors with a red and blue handkerchief worn on his right side. His hair is silver and curly. His eyes are gold and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Scribe like his father before him.
Motivation: Wants to open a new tavern; and to end his boredom
Ideals: Philantrophist. Flaws: PTSD, Mundane. Bonds: Nature, Job. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 2000 sp. Lapis lazuli (10 gp). Jade (60 gp). Tiger eye turquoise (10 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item.
Quarion Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue tunic with violet highlights, and long grey pants that bunch up around his shoes. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 137 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. Chalcedony (50 gp). Carnelian (50 gp). Eye agate (5 gp). Blue diamond (7000 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
