Ahrim Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'7" northern man, he is dressed in an above average manner. His hair, while still mostly black, has prominent grey streaks. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Military. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
Possessions: 5000 sp.
Donaar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a broad hat to cover his moderate length white crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of western immigrants he idolized his father. His childhood dream was to be a Slave Trader, but he was a colossal failure. He then took over the family business and is one of the better Ruler for hire.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 106 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 19 (+4) | 13 (+1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 11000 sp. Deep blue spinel (1300 gp). Azurite (7 gp). Black pearl (1300 gp). Black pearl (1300 gp). Sardonyx (30 gp). Alexandrite (1300 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.
Dain Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Kody Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a sword. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Insane, Forgetful. Bonds: Job, Nature. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Banded agate (14 gp). Black opal (1000 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.
Berrian Eathalena, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Stableman. His black hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Stableman business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He now owns his own business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3 Thunderstones.
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