Varis Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He sports a long chestnut beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.
History: Varis was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Artistic. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Performer
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Zûgor Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, black cloak. He wears a colorful flower in his auburn hair. His eyes are likewise brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To pay off his debts; and to reunite with his absent father
Ideals: Logical. Bonds: Attractive, Guardian, Rich, Debt, Family. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 300 gp. Old masterpiece painting (1100 gp). Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item. 1 Minor magic item.
Fallond Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He has a auburn handlebar mustache and slicked back auburn hair. His face is scarred and worn.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Selfish, Insane. Bonds: Criminal record. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1300 sp. 2 Thunderstones.
Delg Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a flail on his belt. His skin is fair and his fingers are delicate and long. He wears his black hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Delg was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and to clean up the streets
Ideals: Fighting, Impeccable. Bonds: Attractive, Guardian, Family. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Ar-Gul Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears green cloth garments or leather armor. His hair is short and auburn. His half smiles and blue eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business.
Ideals: Gifted, Artistic, Persistence. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 102 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Goblin, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1600 gp. Chrysoberyl (80 gp). Tiger eye turquoise (5 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
