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Advanced [show]


Frederick Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right leg appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Frederick Beckwith, Male Human Fighter 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Alexandrite (200 gp).


Social Check DCs


Gorbundus Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He wears a brown vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His long black crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a forest tribe. Cursed with a spirit at a very young age, Gorbundus has worked very hard to control his curse. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Gorbundus Caavylteradyn, Male Dragonborn Paladin 11
Medium (6'7") Dragonborn, True Neutral (CR 11)
Armor Class 13
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: Solid gold idol (1000 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (170 gp).


Social Check DCs


Purson Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is braided into rings. He has a dull look in his black eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Herbalist, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Optimist, Fighting. Bonds: Poor, Job, In love. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Purson Malevolence, Male Tiefling Druid 13
Medium (5'3") Tiefling, Lawful Good (CR 13)
Armor Class 12
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)18 (+4) 9 (-1)12 (+1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Aquan, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Golden circlet with four aquamarines (2000 gp). Solid gold idol (1200 gp). 1 Medium magic item.


Social Check DCs


Odorr Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is portly but not overly obese. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small plains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Odorr Jacobs, Male Half-Orc Wizard 6
Medium (6'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp.


Social Check DCs


Senteq Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears tan cloth garments or leather armor, and sports empty pouches on his belt. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Senteq grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Senteq has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Senteq Ningel, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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