Oloric Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'3" and wears a white collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Barkeep and occasionally as a mercenary.
Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Religious, Adventurer. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 33 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Bertram Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His long silver hair is drawn into a two foot long braid. He has violet eyes.
Personality: He has always had a great fascination with Human culture. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Racist, Insane. Bonds: Criminal record. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 72 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1500 gp. Rhodochrosite (12 gp). Blue star sapphire (600 gp).
Anthony Bradly, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a brothel owner, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Mentor, Immigrant. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee.
Windy Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. He wears a colorful flower in his black fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Windy was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Professionalism. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Delg Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Cartwright. He wears his chestnut hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Insomniac. Bonds: Job, Immigrant, Attractive, Nature. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!