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Advanced [show]


Gerard Morley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He prefers to wear tan pants and tee shirts. His tied-back hair is auburn. He has amber eyes and a tan hat with a brown feather.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Morley, Male Human Wizard 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40000 sp.


Social Check DCs


Gennal Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. With bright silver hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Locksmith mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid.

Ideals: Athletic. Flaws: Sensitive, Disease. Bonds: Attractive, Has a crush. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gennal Horineth, Male Half-Elf Aristocrat 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5

Possessions: 160 gp.


Social Check DCs


Krimmon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His red hair is braided into rings. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is a Deep Scion in disguise. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Joker. Bonds: Attractive, Adventurer, Poor. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Krimmon Sunmeadow, Male Halfling Warlock 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with deerstalker hat. His moppish white hair is in a traditional bowl cut. He has gleaming, smiling brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Olunt Strongheart, Male Dwarf Ranger 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)13 (+1) 17 (+3)9 (-1)
Skills Medicine +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. Citrine (20 gp). Chalcedony (20 gp).


Social Check DCs


Ekemon Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the sun god around his neck, and a scimitar on his belt. He wears his black hair up. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Ekemon's homeland. Ekemon decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Ekemon Bedlam, Male Tiefling Rogue 8
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 11 (+0)18 (+4)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1600 gp. Amber (140 gp). Eye agate (4 gp). Bloodstone (50 gp). Red-brown spinel (140 gp).


Social Check DCs

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