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NPC Generator

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Advanced [show]


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His golden hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nalral Gorunn, Male Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)17 (+3) 15 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Don Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Herbalist. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His auburn hair is styled in orderly dreadlocks. He has blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Herbalist, Don learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Herbalist.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Has a crush. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Don Harris, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Silk rope. 1 Spyglass.


Social Check DCs


Donaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His silver crest, when down, is lengthy. His eyes are likewise gold.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Joker, Gifted. Flaws: Impulsive, Insane. Bonds: Immigrant. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Donaar Ebynichtomonis, Male Dragonborn Expert 6
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 8 (-1)18 (+4)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and yellow robe with the hood down. His yellow fur is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. Drifting is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Butcher, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insane. Bonds: Family, Poor, Mentor. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Drifting Running, Male Tabaxi Bard 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Aquamarine (500 gp). Golden yellow topaz (500 gp). Sard (20 gp). Aquamarine (500 gp). Tourmaline (100 gp). Coral (100 gp). Lapis lazuli (15 gp). 1 Minor magic item.


Social Check DCs


Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length green crest. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: He got into the Glassblower business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Depressed, Lazy. Bonds: Job. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Nadarr Grrrmmballhyst, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 240 gp. Star rose quartz (40 gp). Chrysoprase (40 gp).


Social Check DCs

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