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Advanced [show]


Gale Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black fur is still thick. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gale was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Adventurer, Attractive. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Gale Mirror, Male Tabaxi Monk 16
Medium (6'0") Tabaxi, Neutral Good (CR 16)
Armor Class 11
Hit Points 86 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Infernal, Aquan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 2000 gp. White pearl (110 gp). Red garnet (110 gp). Red garnet (110 gp). Deep green spinel (110 gp). Jade (110 gp). Banded agate (8 gp). Tourmaline (110 gp). Carnelian (80 gp). Banded agate (8 gp). Moonstone (80 gp). Violet garnet (200 gp). Jasper (80 gp). Malachite (8 gp). Sard (80 gp). Moss agate (8 gp). Smoky quartz (80 gp). Blue star sapphire (400 gp).


Social Check DCs


Altho Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Altho studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Altho fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Gifted, Fighting. Flaws: Insomniac. Bonds: Job. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Altho Tealeaf, Male Halfling Fighter 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Quarion Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Armorer. His white hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: Quarion is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. He moved out west to avoid the crime he committed. After a long history of fighting, Quarion and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record, Slave. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Quarion Wallace, Male Half-Elf Wizard 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He carries with him a set of bows on his belt, each one with a ruby on the hilt. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Professionalism, Athletic. Bonds: Poor. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Fonkin Pilwicken, Male Gnome Bard 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)18 (+4) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Sylvan, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 2300 sp.


Social Check DCs


Darrow Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Ploughman.

Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Military, Job, Criminal record. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Darrow Hogcollar, Male Halfling Aristocrat 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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