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Golm Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy blue pantaloons and a tan scarf. His silver hair is kept up in a ponytail inside a top hat. His gray unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. Golm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends

Flaws: Disease. Bonds: Job, Adventurer, Nature. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Golm Benson, Male Half-Orc Paladin 9
Medium (5'7") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Alexandrite (1100 gp). Rich purple corundum (700 gp).


Social Check DCs


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting brown shirt and pants. His chestnut hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Architect, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Job. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Eberk Bigtoe, Male Dwarf Paladin 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Nicor Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He carries a battered falchion and tarnished hand crossbow as well. His white hair is lengthy and is close to two feet long. He has a dull look in his white eyes.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane, Shy. Bonds: Rich. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Nicor Fright, Male Tiefling Aristocrat 4
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arumawann Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy white suit. He wears his black hair up. His violet eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. A freak accident while working with his Sage father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Attractive, Rich, Family. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Arumawann Daergel, Male Gnome Druid 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. Sard (60 gp). Deep blue spinel (700 gp). 1 Masterwork studded leather.


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His fur is greying and his face has many wrinkles. His blue eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Spring was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Sellsword.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world

Flaws: Impulsive. Bonds: Attractive, Criminal record, Job, In love. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Spring In Woods, Male Tabaxi Barbarian 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Religion +6, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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