Shedinn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to hide his balding. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Roofer in town.
History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Roofer.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and expand his business
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job, Nature. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 163 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
Possessions: 9000 gp. Jade (110 gp). Coral (110 gp). Lapis lazuli (14 gp). Hematite (14 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp). Hematite (14 gp). Red garnet (110 gp). Carnelian (60 gp). Freshwater pearl (14 gp). Onyx (60 gp). Tiger eye turquoise (14 gp). Aquamarine (500 gp). Amethyst (110 gp). Silver pearl (110 gp). Banded agate (14 gp). Violet garnet (500 gp). Tiger eye turquoise (14 gp). Banded agate (14 gp). Black opal (500 gp). Black pearl (500 gp). Moonstone (60 gp). Rose (60 gp). Fiery yellow corundum (500 gp). Peridot (60 gp). Amethyst (110 gp). Hematite (14 gp). Golden yellow topaz (500 gp). Blue quartz (14 gp). Rose (60 gp). Red-brown spinel (110 gp). Black pearl (500 gp). Citrine (60 gp). 1 Medium magic item.
Gruk Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His blonde hair is lengthy. This green eyed northerner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: He has a crush on the local Doctor; and he's attracted to the pc
Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: Just what you see.
Solomon Hornsby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a tan suit, black shirt, and tan tie. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Ruler, who enjoyed hunting, Solomon was taken on many hunting expeditions. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 20 gp. 1 Banded mail.
Ahrim Allure, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His hair is white and curly. His red eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Ahrim studied abroad. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: To pay off his debts; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Attractive, Nature, Debt. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 85 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 4000 gp. Star rose quartz (70 gp). Amethyst (40 gp). White opal (1300 gp). Amethyst (40 gp). Sard (70 gp). 1 Medium magic item.
Soveliss Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Ideals: Joker, Gifted, Logical. Flaws: Mundane. Bonds: Rich. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
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