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Advanced [show]


Gunter Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has a white handlebar mustache and slicked back white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Gifted, Optimist. Flaws: Addict, Mundane. Bonds: Nature, Job. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Gunter Ofandrus, Male Half-Elf Sorcerer 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 500 gp. Carnelian (30 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Mozikth Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blue crest down. His eyes are gold and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He used his abilities to trick people and travel the world for free.

Motivation: He is content.

Flaws: Mundane, Racist. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Mozikth Umbyrphrael, Male Dragonborn Warlock 13
Medium (6'4") Dragonborn, Lawful Evil (CR 13)
Armor Class 10
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)18 (+4) 15 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Auran, Infernal
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333110

Possessions: 4000 gp. Sardonyx (70 gp). Jasper (70 gp). Golden yellow topaz (500 gp). Malachite (10 gp). Hematite (10 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered violet stockings. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Korfel took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and his religion dominates his actions

Flaws: Selfish. Bonds: Religious, Nature, Rich, Adventurer. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Korfel Mystralath, Male Elf Wizard 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Emerald (600 gp). Jasper (80 gp).


Social Check DCs


Heian Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His golden hair is lengthy. His eyes are a pleasant brown.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Fearful. Bonds: Rich, Slave. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Heian Almeida, Male Half-Elf Aristocrat 7
Medium (5'1") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is physically well-built. He wears a feathered hat to hide his balding. His eyes are likewise gold. His teeth are white and perfect.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tarhun was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Carpenter soon after.

Motivation: To be a Miller again; and sabotage a competitor

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Tarhun Akambherylliax, Male Dragonborn Ranger 7
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 sp. Obsidian (10 gp). 1 Minor magic item.


Social Check DCs

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