Umpen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a blue armored body suit, with a simple white line shooting up and back down. He has a hunchback. He wears his white hair down. His eyes are a pleasant blue.
Personality: Aggressive, abrasive, and angry, Umpen embodies much of what other species detest in the Gnomes. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shepherd mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Antagonistic, Secretive, Disease. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Mamnen Rage, Male Tiefling [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man wears tattered old clothes. His chestnut hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +5
Possessions: 90 gp.
Wiggens Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His chestnut hair is cut short with large spiked bangs in the front. He has a dull look in his blue eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Wiggens grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Impeccable, Optimist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Halfling, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 8000 sp. Rich purple corundum (400 gp). Red spinel (80 gp). Red spinel (80 gp). Chrysoprase (20 gp). 1 Minor magic item.
Guy Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. His eyes are likewise blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and money/treasure
Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Adventurer, Family. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (2000 gp). Embroidered and bejeweled glove (2000 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1200 gp).
Hadarai Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'11". He wears many layers of old clothing at all times. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a brothel owner, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Hadarai was born on a far southern mountains where he grew up under the tutelage of his father, an expert Dyer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Poor, Mentor, Immigrant. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 500 gp.
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