Suhnae Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy red suit. His auburn hair is kept up in a ponytail inside a small hat. His amber eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Suhnae grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Suhnae. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record, Guardian. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Oloric Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky yellow painted plate armor. His head has been shaved. His eyes, though not visible through his cowl, are amber.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.
History: Sold as a small child to a brothel owner, Oloric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Guardian, Mentor. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1900 sp. 3 Acid flasks.
Ahvain Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting blue shirt and pants. His auburn hair is still thick. His eyes are brown and beady.
Personality: Eccentric and domineering, Ahvain will drive conversation. Ahvain enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahvain took refuge in the large cave and found the beat up shield and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 36000 sp. Deep blue spinel (900 gp). Brown-green garnet (60 gp). Chrysoprase (80 gp). Eye agate (9 gp).
Ralf Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown cloak and cross-gartered tan stockings. His auburn hair is matted, messy, and big. His eyes are gray.
Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his dancing dream.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp. Chalcedony (50 gp). Tourmaline (60 gp). Black pearl (1500 gp).
Himo Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a tight fitting grey shirt and pants. His long white hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He then took over the family business and is one of the better Fletcher for hire.
Motivation: Many illithids want him driven away; and he wants revenge against illithids
Ideals: Optimist. Bonds: Immigrant, Poor, Job, Enemies. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 80 gp.
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