Pelt Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He carries with him a set of scimitars on his belt, each one with a aquamarine on the hilt. His beige fur is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Logical. Flaws: Ugly, Antagonistic. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 sp.
John Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His silver hair is still thick. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Nature, Job. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp. 1 Minor magic item.
Ront Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: This man very much looks the part of a Banker, and sports empty pouches on his belt. His long blonde hair reaches down to his waist. His fierce violet eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Mundane, PTSD. Bonds: Job, Nature. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Golden yellow topaz (800 gp). Alexandrite (800 gp). Amethyst (70 gp). 1 Half-Plate. 1 Full Plate.
Harbek Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born a particularly ugly child, much to the horror of his parents. Harbek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Harbek decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly. Bonds: Family, Criminal record, Adventurer. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item.
Gorfel Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His hair is brown, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: His religion dominates his actions.
Ideals: Fighting, Gifted. Bonds: Attractive, Religious. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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