Nordak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'0" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). After a long history of fighting, Nordak and his spouse have recently divorced.
Motivation: He wants to get laid.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 121 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 20 (+5) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Brown-green garnet (150 gp). Black pearl (1200 gp).
Cairn Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is silver, silky, and of moderate length. His white eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Ideals: Gifted. Bonds: Attractive, Military, Religious, Mentor. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 300 gp.
Roger Tenley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a yellow vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Further expansion of business.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 600 sp.
Rivaan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a pastel and white robe with the hood down. His white crest is singed and shortened. His red eyes are passionate and lively.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Reynard Beverly, Male Human [Permalink]
Personal [hide]
Description: This southern man likes to wear red tank tops with brown pants. His clothes are grease stained in places. He has moderate length white hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Navigator. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Reynard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He wants nothing more than to rejoin the army.
Bonds: Poor, Immigrant, Attractive, Job, Military. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
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