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NPC Generator

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Advanced [show]


Dench Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich western family. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Dench Ryley, Male Half-Orc Aristocrat 2
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Wobbles Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white top hat and white clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day; and a deep hatred of gnolls

Flaws: Ugly. Bonds: Enemies, Immigrant, Job, Criminal record. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Wobbles Silverthread, Male Gnome Adept 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)14 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. Bloodstone (30 gp).


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a very tight haircut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Impeccable, Athletic. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Morkral Battlehammer, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Suhnae Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is thinning but still full. He has blue eyes and a pastel hat with a blue feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Suhnae Amakiir, Male Elf Aristocrat 5
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 11 (+0)18 (+4)
Skills Insight +3, Performance +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Aldous LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his white robe and has his hand crossbow always slung over his shoulder. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Merchant like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: Disease. Bonds: Guardian, Adventurer, Job, Family. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous LaCava, Male Half-Elf Monk 15
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 51 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 14 (+2)18 (+4)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Rock crystal (30 gp). Black pearl (1000 gp). Carnelian (30 gp). Golden yellow topaz (1000 gp). Tiger eye turquoise (6 gp). Jade (130 gp). Chrysoberyl (130 gp). Red garnet (130 gp). Blue-white diamond (6000 gp). Alexandrite (1000 gp). Deep green spinel (130 gp). Aquamarine (1000 gp). Freshwater pearl (6 gp). Eye agate (6 gp). Alexandrite (1000 gp). 1 Medium magic item.


Social Check DCs

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