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Shane Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy white pantaloons and a grey scarf. His brown hair, when down, is lengthy. His eyes are brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and marry his brother to traveling adventurers

Ideals: Passionate, Artistic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Shane Gentry, Male Half-Elf Adept 12
Medium (5'8") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 17 (+3)17 (+3)
Skills Acrobatics +5, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 4000 gp. Tiger eye turquoise (15 gp). Malachite (15 gp). Chrysoprase (50 gp). Amethyst (140 gp). 1 Minor magic item.


Social Check DCs


Bhevek Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears tight fitting clothing which further accentuates his frame. His hair is white and curly. He has a dull look in his violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Bhevek was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against drow; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Persistence. Bonds: Attractive, Enemies, Family, Criminal record. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Bhevek Stoutman, Male Halfling Aristocrat 16
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Elven, Goblin
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0

Possessions: 7000 gp. Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Amethyst (130 gp). Chrysoberyl (130 gp). Fiery yellow corundum (400 gp). White opal (400 gp). Chalcedony (20 gp).


Social Check DCs


Thervan Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a black coat over a white low-cut shirt, and a feathered hat upon his head. He has a hunchback. His tied-back hair is blonde. He has several tiny aquamarine earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, In love. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Thervan Schwartz, Male Half-Elf Cleric 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 30000 cp. Violet garnet (400 gp).


Social Check DCs


Zedaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. He keeps his scarlet crest in a pixie cut. His eyes are gold and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast mountains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Nature, Military, Adventurer. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Zedaar Mohradyllion, Male Dragonborn Expert 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Smoking In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. His beige fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He got into the Mayor business at a young age. A freak accident while working with his Stableman mother left him crippled. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Disease, Addict. Bonds: Job. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Smoking In the Morning, Male Tabaxi Monk 16
Medium (6'1") Tabaxi, Neutral Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Deception +7, Stealth +9
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4

Possessions: 1100 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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