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Advanced [show]


Uraim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. He has shaved his head bald. His brown eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist, Gifted. Flaws: Insane. Bonds: Military. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Uraim Bloodkith, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 86 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). Solid gold idol (300 gp). Cloth of gold vestments (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Cloth of gold vestments (110 gp).


Social Check DCs


Crampernap Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: Crampernap was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He has a crush on the local Courier; and money/treasure

Ideals: Fighting. Bonds: Attractive, Adventurer, Job, Rich, Has a crush. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Crampernap Fiddlefen, Male Gnome Bard 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 80 gp.


Social Check DCs


Stannor Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown clothing when he does not wear armor. He has no hair. His eyes, though not visible through his cowl, are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the north. He worked as a nervous Bellfounder and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Slave, Poor, Job. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Stannor Goodearth, Male Halfling Ranger 11
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Intimidation +5, Medicine +8
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: Azurite (5 gp). Violet garnet (600 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thrak Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing a long, black, dusty cloak. He wears a top hat to cover his moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Thrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Persistence. Flaws: Disease, Hedonist, Antagonistic. Bonds: Enemies. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Thrak Axton, Male Half-Orc Commoner 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 800 gp. Chrysoberyl (70 gp). Chrysoprase (30 gp). Citrine (30 gp).


Social Check DCs


Harvest Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His fur is cut close to his head. This amber eyed southerner is not easily forgotten.

Personality: He has always had a great fascination with Tabaxi culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Fortune-teller business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Fortune-teller job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Harvest Of Shadows, Male Tabaxi Rogue 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red garnet (120 gp).


Social Check DCs

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