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NPC Generator

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Advanced [show]


Gruk Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright blue suits and hats. He wears a top hat to hide his balding. His eyes are blue and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Gruk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. When Gruk reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Fearful. Bonds: Military, Rich. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Gruk Morley, Male Half-Orc Warlock 13
Medium (6'4") Half-Orc, Lawful Evil (CR 13)
Armor Class 13
Hit Points 100 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (40 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item.


Social Check DCs


Tharivol Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a red suit, green shirt, and black tie. His brown hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his religion dominates his actions

Flaws: Ugly, Shy, Disease. Bonds: Criminal record, Religious. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Tharivol Ofandrus, Male Elf Commoner 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His tied-back hair is blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Secretive. Bonds: Mentor, Job. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Aldous Bradshaw, Male Human Wizard 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs


Reynard Nibley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a black costume with the symbols of luck on his torso. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reynard took refuge in the large cave and found the beat up scythe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and he feels kind of lost in life

Ideals: Philantrophist, Logical. Flaws: Depressed, Racist. Bonds: Nature. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Reynard Nibley, Male Human Adept 7
Medium (5'5") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. Red-brown spinel (90 gp). Sard (80 gp). Eye agate (11 gp). Violet garnet (1500 gp). 1 Minor magic item.


Social Check DCs


Patrin Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His rusty crest is heavily combed to the left. He has gold eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: He is a Jackalwere in disguise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Bonds: Adventurer. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Patrin Esstyrlynn, Male Dragonborn Fighter 16
Medium (6'7") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 127 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)19 (+4) 12 (+1)9 (-1)
Skills Intimidation +4, Religion +9
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Goblin, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 7000 gp. Old masterpiece painting (1200 gp). Gold and ruby ring (6000 gp). A delicate silver chain set with a tourmaline (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled gold crown (8000 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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