Watson Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, green cloak. His red hair is styled in orderly dreadlocks. His gray eyes peer out from beneath his small green hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, his parents were killed by a orcs raid, leaving Watson alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out
Bonds: Job, Slave, Enemies. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Celestial, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 200 gp. Tiger eye turquoise (7 gp).
Rimmon Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has red hair. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.
History: Born in the west his family was never financially stable. Rimmon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Religious, Job. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver chalice with lapis lazuli gems (110 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.
Glim Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long red beard with little hanging trinkets. He has gleaming, smiling violet eyes.
Personality: Glim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Logical. Flaws: Forgetful, Insane. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp.
Kite Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a tan and blue robe with the hood down. His fur, while still mostly lavender, has prominent grey streaks. His eyes are yellow.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Kite does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Kite took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's in love.
Ideals: Disciplined, Gifted. Flaws: Depressed, Disease. Bonds: Military. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 600 gp. White pearl (60 gp). Freshwater pearl (8 gp). 1 Everburning torch. 4 Tanglefoot bags. 4 Antitoxin.
Wymar Norton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Barkeep. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Wymar was raised in a hard working conservative environment. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in bow use. He has achieved small success as a Barkeep.
Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor
Ideals: Joker, Fighting. Bonds: Job, Enemies, Adventurer. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 3100 gp. Lapis lazuli (12 gp). Deep blue spinel (400 gp). Jasper (50 gp). Chrysoprase (50 gp). Amber (100 gp). Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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