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NPC Generator

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Advanced [show]


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his auburn hair up. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Military, Nature. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Gyula, Male Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp.


Social Check DCs


Dworic Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He is generally well dressed albeit a few years behind the times. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His half smiles and brown eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Poor, Family, Nature. Occupation: Actor

Voice: American accent

Attributes [hide]

Dworic Torevir, Male Dwarf Warlock 8
Medium (4'4") Dwarf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1500 gp.


Social Check DCs


Oblar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears an entirely pastel suit with white socks and a vest with buckled shoes, marred by sweets. His golden hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Religious, Rich. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Oblar Glenfellow, Male Halfling Barbarian 15
Small (3'2") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 153 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Stealth +8, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 6000 gp. Golden pearl (60 gp). Peridot (70 gp). Moonstone (70 gp). Sardonyx (70 gp). Aquamarine (200 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). Moss agate (14 gp). Fiery yellow corundum (1500 gp). Red garnet (60 gp).


Social Check DCs


Halimath Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears green leather gloves, a green jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of a Shepherd, who enjoyed hunting, Halimath was taken on many hunting expeditions. Through the years after Halimath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Halimath's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Antagonistic. Bonds: Slave, Immigrant, Nature. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Halimath Amakiir, Male Elf Cleric 12
Medium (4'7") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Performance +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 400 pp. Deep green spinel (50 gp). Alexandrite (1200 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûg Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. He wears his black hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. Mûg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Mûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Flaws: Insomniac, Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Mûg Charlton, Male Half-Orc Barbarian 1
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Moonstone (50 gp).


Social Check DCs

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