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NPC Generator

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Advanced [show]


Morkral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, brown shirt, and grey tie. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Morkral studied abroad. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Professionalism, Gifted. Flaws: Selfish. Bonds: Adventurer. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Morkral Frostbeard, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)18 (+4) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnoll, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs


Jak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he wears a robe, a symbol of his god around his neck, and a dagger on his belt. He keeps his brown hair in a flapper bob. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Jak was left his father's suit of armor and trained in its use and care. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Terse, Selfish. Bonds: Nature, Military. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Jak High-hill, Male Halfling Adept 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 20000 cp.


Social Check DCs


Bernard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is smooth and relatively long. He has gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Disciplined, Fighting. Flaws: Selfish. Bonds: Rich, Mentor. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Bernard Brownrigg, Male Human Warrior 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Giant
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +5

Possessions: 380 pp. Brass mug with jade inlays (400 gp).


Social Check DCs


Gerbo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He sports tan clothing, slightly heavier than average wear. He has a hunchback. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gerbo lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Insane, Antagonistic. Bonds: Religious, Family. Occupation: Performer

Voice: American accent

Attributes [hide]

Gerbo Murnig, Male Gnome Ranger 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 20 (+5)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Nordak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black cloak and cross-gartered tan stockings. He has wavy chestnut hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Nordak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many illithids want him driven away; and revenge

Flaws: Ugly, Shy, Fearful. Bonds: Mentor, Enemies. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Nordak Bigtoe, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1700 sp.


Social Check DCs

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