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NPC Generator

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Advanced [show]


Peter Darby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a small hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Peter studied abroad. His childhood dream was to be a Sage, but he was a colossal failure. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and revenge

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Job, Enemies. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Peter Darby, Male Human Warrior 2
Medium (6'4") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 260 gp.


Social Check DCs


Mantus Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green trousers with grey and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his scythe ready. He has styled his white hair well, parting it to the left. He has gleaming, smiling black eyes.

Personality: He is very quiet and rarely speaks above a whisper. Mantus is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful necromancer made him what he is. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Family, Mentor. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Mantus Doubt, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 18 (+4)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 3200 sp. Chalcedony (40 gp).


Social Check DCs


Everard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.

History: He was born in the north, but his parents moved at a very young age to the south. He worked as a nervous Tanner and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Everard Wakefield, Male Human Adept 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Akmen Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green cloak and cross-gartered red stockings. He keeps his long silver hair kept up in a rat tail. His eyes are black and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Family. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Akmen Horror, Male Tiefling Druid 18
Medium (5'0") Tiefling, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 99 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Athletics +8, Deception +8
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1100 pp. Red spinel (40 gp). Brown-green garnet (40 gp). Peridot (80 gp). Peridot (80 gp). Freshwater pearl (4 gp). White opal (400 gp). Alexandrite (700 gp). Carnelian (80 gp). Moonstone (80 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Citrine (80 gp). Black pearl (700 gp). Tiger eye turquoise (4 gp). Smoky quartz (80 gp). Pink pearl (40 gp). Banded agate (4 gp). Brown-green garnet (40 gp). Moss agate (4 gp). Pink pearl (40 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Emerald (400 gp). Lapis lazuli (4 gp). Coral (40 gp). Tiger eye turquoise (4 gp). Peridot (80 gp). Lapis lazuli (4 gp). Rhodochrosite (4 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jak Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants to raise his children well; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Family, Nature, Adventurer, Criminal record. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Jak Appleblossom, Male Halfling Monk 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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