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Advanced [show]


Kite Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kite Wind, Male Tabaxi Fighter 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)9 (-1) 13 (+1)17 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Brass mug with jade inlays (200 gp).


Social Check DCs


Pelt Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His yellow fur is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Pelt was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire

Ideals: Optimist. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Pelt Mirror, Male Tabaxi Cleric 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)16 (+3) 18 (+4)16 (+3)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 14
Languages Common, Infernal, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 150 gp. 1 Breastplate.


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man has a large grey mantle and cape that has been intricately interwoven into his brown robe. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: Adrik was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Adrik Daerdahk, Male Dwarf Warlock 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 600 sp.


Social Check DCs


Naal Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears suspenders and yellow workpants. His shirt is tan, and he wears a heavy yellow leather apron most of the time, and sports empty pouches on his belt. He keeps his white hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Naal will drive conversation. He is lazy and tries to find solutions quickly.

History: Naal was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Extrovert. Flaws: Lazy. Bonds: Family, Military. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Naal Wilborn, Male Half-Elf Druid 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Igden Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Spy uniform. He is physically well-built. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. In his 15th year, his parents were killed by a drow raid, leaving Igden alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Optimist. Flaws: Depressed. Bonds: Job, Military, Enemies. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Igden Raulnor, Male Gnome Commoner 8
Small (3'4") Gnome, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 53 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)11 (+0) 13 (+1)18 (+4)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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